With the Nintendo Switch being one of the consoles heavily promoting independent ‘indie’ titles, Levels is a recent addition to the Switch E-shop. This game is a puzzler that is both addictive and fast paced in nature, meant typically for quick sessions and attempts. While it may not be the most content heavy game available, it is still one that is great for any mode of play – home console, handheld or tabletop play. At a reasonably priced £4.99, this game is great fun for all members of the family and provides a simplistic experience that is quite difficult to put down. It’s easy to learn, but very difficult to master.
The aim of the game is simple: collect as many coins as possible to achieve a high score. If nearby coins are of similar values – for example two yellow ‘1’ squares can form to make one yellow ‘2’ square – they can be joined together to increase the value earned. You want to defeat the enemies in red by blending your blue units together and then collecting the coins you have been working to increase. When there are no more coins available to collect, it is game over. It’s very simple to play and the basics are rather quick to pick up and play, making it a great addition to the Switch library for a family friendly environment. However, as the enemy units begin to increase in strength, you will notice that the difficulty ramps up ever so slightly to a point that is addictive challenging.
As of right now, the biggest issue is the repetitive and somewhat tedious music that can really bother you when thinking about your next move. It’s only a minor thing and it can be turned off if necessary, but sometimes a bit of music in the background is a warm welcome when playing – just not a repetitive, beating noise that gradually takes its toll of your patience. If there was an option to change the music to a more peaceful, harmonic track, it would make listening to the soundtrack so much more appealing when thinking.
As for the price tag, it’s it’s very reasonable. At £4.99, this game provides a simplistic experience with a level of depth later on in the game. It may not be the most intricate and content heavy puzzler available, but it does what it says and more than justifies the price. Although you may see a similar game on a smart device – such as 2048 – this is an experience that can be utilised both in handheld mode and on the home console so it once again justifies the purchase.
In conclusion, this is a basic, simplistic game with a strong learning curve that keeps you wanting to come back for more. It may lack material and content, but it still proves that even the simplest of puzzle games can be particularly addictive and entertaining. The soundtrack could do with some work and the addition of HD rumble features would definitely be appreciated, but the reasonable price tag and accessibility justifies this game very well. So far, it’s one of the better puzzlers on the Switch.